The banner saga 2 all choices
- THE BANNER SAGA 2 ALL CHOICES UPDATE
- THE BANNER SAGA 2 ALL CHOICES FULL
- THE BANNER SAGA 2 ALL CHOICES SERIES
The story is pretty much locked down at this point. Since then we’ve written a second and third pass, and a serious merging of these passes into what is now, I believe, the final version of the story.
THE BANNER SAGA 2 ALL CHOICES UPDATE
In a previous update I showed screenshots of the some of the branching options in our first pass. It’s an excellent tool, and they’ve recently released Sorcery! for iOS, which I wholeheartedly recommend checking out. As we’ve mentioned previously, we’ve been using Inkle Writer to help us draft the narrative. We’re going to approach story from a broad level and I’ll make sure there are no spoilers. But there are more screenshots afterward, so keep reading! Worst of all, there are no screenshots about story. Frankly, we don’t want you to know what the story is, but it sounds disingenuous when you just say “We’re working on it really hard! Honestly!” Story is always hard to talk about when you’re developing a game. If you’d like to know more about this, check out update #33 where we went into some detail! We define what triggers the happening, and then each individual action within that happening has its own parameters, so we can define what the actions affect.
THE BANNER SAGA 2 ALL CHOICES SERIES
Basically it defines the series events related to that happening. For example, when you come across the “fire in the distance” it may play a conversation, then a popup window with tutorial text, then a choice to make, then back to travel. Within that happening is the series of actions that play out. For example, a happening in this instance might be a fire in the distance. At certain locations or when certain events happen we create the happenings, which are the list of things that occur. Here’s a very, very brief recap- you can define the caravan (the playable characters in your party), the variables that are affected, and the long list of various scenes that they travel through. If you read the previous update that went deep into happenings, variables, triggers and the like you can now see the physical manifestation of this. Right now we have a placeholder caravan and banner that follows the path, and we can actually play through the game as it will happen in the final release.Īlso, we now have a fully functional scripting toolset. Along this guide line we can add any markers we need to trigger special events, animations or change variables. If you look close you’ll see the green guide-line positioned across the landscape that the caravan follows. It looks nice in the thumbnail below but pretty stunning parallaxing along in fullscreen.Īs I’ll describe more in the story section below, we’ve been iterating on the travel and events systems.
THE BANNER SAGA 2 ALL CHOICES FULL
Don’t worry, we’ll be doing a video showing off more of this at full res.
![the banner saga 2 all choices the banner saga 2 all choices](https://cdn.vox-cdn.com/thumbor/GKr7YrduanbeSH2x3jNOtx4eVmk=/cdn.vox-cdn.com/uploads/chorus_asset/file/6448437/the_banner_saga.0.jpg)
If you check the toolset image below you can see some of this final art. In addition to the white box being hooked up, we have developed a gold standard area of the game for travel. The toolset (which we’re now calling Yggdrasil) continues to refined into a sharp stick, so to speak. Q: How long total has the game been in development now?Ī: We’ll be including crest uploads as part of the actual game, so there’s never a deadline. We used the much larger budget to make a much larger game.
![the banner saga 2 all choices the banner saga 2 all choices](https://3.bp.blogspot.com/-e9iJ1js7_7Q/XK65K2i0JuI/AAAAAAAACQQ/kWkPdNqK0lgXb5hStW28Mr1i4yLhOsq4wCLcBGAs/s1600/BS%2B3%2B-10.png)
This update will get more in-depth about travel and story.įirst though, the usual ESSENTIAL Q&A for anyone just joining us:Ī: Later this year. Living in squalor meaning.Thank you so much for being patient, it means a lot to us and we repay that kindness with work that has been, without a doubt, the hardest and most all-consuming endeavor I’ve ever undertaken.Īlright, enough personal stuff.